Game Buoy Podcast Episode 114 – The Inevitable Mighty No. 9 Episode
Ahoy, mateys, and welcome to the Game Buoy podcast – your twice monthly port of call for gaming news and views that maybe aren’t on your radar, but most definitely should be! On this episode, recorded Saturday, June 25, 2016, Captain Spike and First Mate Slagkick discuss Keiji Inafune’s latest project, the much maligned Mighty No. 9!
– http://www.neogaf.com/forum/showthread.php?t=1239153 SNK MEWS!
DOOM AND GLOOM
This week, Captain Spike and First Mate Slagkick take a look at Keiji Inafune’s latest release, the much maligned Mighty No. 9! They examine the development process from the promising Kickstarter campaign to the multiple delays; the troubles of developing for multiple platforms using one engine; how extremely high expectations set players up for disappointment; and the merits of the game as a successor to the Mega Man series.
RUMOUR HAS IT
Captain Spike has been playing Mighty No. 9, Tokyo Mirage Sessions #FE, and WoW. First Mate Slagkick has been playing Mighty No. 9 and WoW.
Unpopular Opinion Time? This week we’re digging into Mighty No. 9! Have you played it? What did you think?
Great Non-Gaming Shows